Now, you’ve got to make each one of them count, especially with squads of four. “At that point, you’re just shuffling guys around. ![]() “It’s less compelling with bigger squads,” he continued. “This makes for a more compelling tactical experience,” said Murray, who pointed out that the original X-COM allowed players to have massive squads that were upwards of 20 units. ![]() By researching upgrades – a feature that I’ll explain later – players can have up to six-man teams, but no more than that. Players aren’t always constricted to four-unit squads, however. His squad consisted of a support unit, a heavy weapons soldier, a sniper, and an assault trooper. We started with a mission in which Murray was given a four-member squad and tasked with clearing a gas station of alien enemy forces (composed of Sectoids and Mutons, both returning units from the first X-COM).
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